Interactive Image

Interactive Image Viewer is a viewer that displays a single, non-zoomable image with clickable hotspots. The purpose of this viewer is to implement a “shoppable banner” experience. That is, the user can select a hotspot over the banner image and get redirected to a Quickview or product detail page on your website. It is designed to work on desktops and mobile devices.

NOTE
Images which use IR (Image Rendering) or UGC (User-Generated Content are not supported by this viewer.

Viewer type is 508.

Demo URL

https://experienceleague.adobe.com/tools/dynamic-media-demo/shoppable-banner/InteractiveImage.html

System Requirements

See System requirements.

Using Interactive Image Viewer

Interactive Image Viewer represents a main JavaScript file and a set of helper files (a single JavaScript include with all Viewer SDK components used by this particular viewer, assets, CSS) downloaded by the viewer in runtime.

Interactive Image Viewer can be used in embedded mode only, where it is integrated into the target web page using the documented API.

Configuration and skinning are similar to that of the other viewers described in this Help. All skinning is achieved by way of custom CSS.

See Command reference common to all viewers - Configuration attributes and Command reference common to all Viewers - URL

Interacting with Interactive Image Viewer

Interaction that is supported by the Video Image Viewer is hotspot activation on desktop systems. This activation occurs on click and on touch devices with a single tap.

The viewer is fully keyboard accessible.

See Keyboard accessibility and navigation.

Embedding Interactive Image Viewer

Interactive Image Viewer is embedded into the hosting page. Such a web page may have a static layout, or it may be “responsive” and display differently on different devices or for different browser window sizes.

To accommodate these needs, the viewer supports two primary operation modes: fixed size embedding and responsive embedding.

About fixed size embedding mode and responsive design embedding mode

In the embedded mode, the viewer is added to the existing web page. This web page may already have some customer content not related to the viewer. The viewer normally occupies only a part of a web page’s real estate.

The primary use cases are web pages oriented for desktops or tablet devices, and responsive designed pages that adjust layout automatically depending on the device type.

Fixed size embedding is used when the viewer does not change its size after initial load. This method is the best choice for web pages that have a static layout.

Responsive design embedding assumes that the viewer must resize at runtime in response to the size change of its container DIV. The most common use case is adding a viewer to a web page that uses a flexible page layout.

In responsive design embedding mode, the viewer behaves differently depending on the way web page sizes its container DIV. If the web page sets only the width of the container DIV, leaving its height unrestricted, the viewer automatically chooses its height according to the aspect ratio of the asset used. This functionality ensures that the asset fits perfectly into the view without any padding on the sides. This use case is the most common for web pages using responsive web design layout frameworks like Bootstrap and Foundation.

Otherwise, if the web page sets both the width and the height for the viewer’s container DIV, the viewer fills just that area. It also follows the size that the web page layout provides. A good example is embedding the viewer into a modal overlay, where the overlay is sized according to web browser window size.

Fixed size embedding

You add the viewer to a web page by doing the following:

  1. Adding the viewer JavaScript file to your web page.

  2. Defining the container DIV.

  3. Setting the viewer size.

  4. Creating and initializing the viewer.

  5. Adding the viewer JavaScript file to your web page.

    Creating a viewer requires that you add a script tag in the HTML head. Before you can use the viewer API, be sure that you include InterativeImage.js. The InteractiveImage.js file is located under the html5/js/ subfolder of your standard IS-Viewers deployment:

<s7viewers_root>/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js

You can use a relative path if the viewer is deployed on one of the Adobe Dynamic Media Classic servers and it is served from the same domain. Otherwise, you specify a full path to one of Adobe Dynamic Media Classic servers that have the IS-Viewers installed.

The relative path looks like the following:

<script language="javascript" type="text/javascript" src="/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js"></script>
NOTE
Only reference the main viewer JavaScript include file on your page. Do not reference any additional JavaScript files in the web page code which might be downloaded by the viewer’s logic in runtime. In particular, do not directly reference HTML5 SDK Utils.js library loaded by the viewer from /s7viewers context path (so-called consolidated SDK include). The reason is that the location of Utils.js or similar runtime viewer libraries is fully managed by the viewer’s logic and the location changes between viewer releases. Adobe does not keep older versions of secondary viewer includes on the server.
As a result, putting a direct reference to any secondary JavaScript include used by the viewer on the page breaks the viewer functionality in the future when a new product version is deployed.
  1. Defining the container DIV.

    Add an empty DIV element to the page where you want the viewer to appear. The DIV element must have its ID defined because this ID is passed later to the viewer API. The DIV has its size specified through CSS.

    The placeholder DIV is a positioned element, meaning that the position CSS property is set to relative or absolute.

    The following is an example of a defined placeholder DIV element:

    code language-html
    <div id="s7viewer" style="position:relative"></div>
    
  2. Setting the viewer size

    You can set the static size for the viewer by either declaring it for .s7interactiveimage top-level CSS class in absolute units, or by using stagesize modifier.

    You can put sizing in CSS directly on the HTML page. Or, you can put sizing in a custom viewer CSS file, which is then later assigned to a viewer preset record in Adobe Experience Manager Assets - On-demand, or passed explicitly using style command.

    See Video for more information about styling the viewer with CSS.

    The following is an example of defining a static viewer size in the HTML page:

    code language-html
    #s7viewer.s7interactiveimage {
     width: 1174px;
     height: 500px;
    }
    

    You can pass explicitly the stagesize modifier with the viewer initialization code with params collection or as an API call as described in the Command Reference section, like this:

    code language-html
    interactiveImage.setParam("stagesize", "1174,500");
    

    A CSS-based approach is recommended and is used in this example.

  3. Creating and initializing the viewer.

    When you have completed the steps above, you create an instance of s7viewers.InteractiveImage class, pass all configuration information to its constructor, and call init() method on a viewer instance. Configuration information is passed to the constructor as a JSON object. At minimum, this object should have containerId field which holds the name of viewer container ID and nested params JSON object with configuration parameters supported by the viewer. In this case, the params object must have at least the Image Serving URL passed as serverUrl property, and the initial asset as asset parameter. The JSON-based initialization API lets you create and start the viewer with a single line of code.

    It is important to have the viewer container added to the DOM so that the viewer code can find the container element by its ID. Some browsers delay building DOM until the end of the web page. For maximum compatibility, call the init() method just before the closing BODY tag, or on the body onload() event.

    At the same time, the container element should not necessarily be part of the web page layout yet. For example, it may be hidden using display:none style assigned to it. In this case, the viewer delays its initialization process until the moment when the web page brings the container element back to the layout. When this event happens, the viewer load automatically resumes.

    The following is an example of creating a viewer instance, passing minimum necessary configuration options to the constructor and calling the init() method. The example assumes interactiveImage is the viewer instance; s7viewer is the name of placeholder DIV; http://aodmarketingna.assetsadobe.com/is/image is the Image Serving URL, and /content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner. is the asset:

    code language-html
    <script type="text/javascript">
    var interactiveImage = new s7viewers.InteractiveImage ({
     "containerId":"s7viewer",
    "params":{
     "asset":"/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg",
     "serverurl":"http://aodmarketingna.assetsadobe.com/is/image"
    }
    }).init();
    </script>
    

    The following code is a complete example of a trivial web page that embeds the Video Image Viewer with a fixed size:

    code language-html
    <!DOCTYPE html>
    <html>
    <head>
    <script type="text/javascript" src="http://aodmarketingna.assetsadobe.com/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js"></script>
    <style type="text/css">
    #s7viewer.s7interactiveimage {
     width: 1174px;
     height: 500px;
    }
    </style>
    </head>
    <body>
    <div id="s7viewer" style="position:relative"></div>
    <script type="text/javascript">
    var interactiveImage = new s7viewers.InteractiveImage({
     "containerId":"s7viewer",
    "params":{
     "asset":"/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg",
     "serverurl":"http://aodmarketingna.assetsadobe.com/is/image"
    }
    }).init();
    </script>
    </body>
    </html>
    

Responsive design embedding with unrestricted height

With responsive design embedding, the web page normally has some kind of flexible layout in place that dictates the runtime size of the viewer’s container DIV. For the following example, assume that the web page allows the viewer’s container DIV to take 40% of the web browser window size. And, its height is left unrestricted. The web page HTML code would look like the following:

<!DOCTYPE html>
<html>
<head>
<style type="text/css">
.holder {
 width: 40%;
}
</style>
</head>
<body>
<div class="holder"></div>
</body>
</html>

Adding the viewer to such a page is similar to the steps for fixed size embedding. The only difference is that you do not need to explicitly define the viewer size.

  1. Adding the viewer JavaScript file to your web page.
  2. Defining the container DIV.
  3. Creating and initializing the viewer.

All the steps above are the same as with the fixed size embedding. Add the container DIV to the existing "holder" DIV. The following code is a complete example. Notice how the viewer size changes when the browser is resized, and how the viewer aspect ratio matches the asset.

<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="http://aodmarketingna.assetsadobe.com/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js"></script>
<style type="text/css">
.holder {
 width: 40%;
}
</style>
</head>
<body>
<div class="holder">
<div id="s7viewer" style="position:relative"></div>
</div>
<script type="text/javascript">
var interactiveImage = new s7viewers.InteractiveImage({
 "containerId":"s7viewer",
"params":{
 "asset":"/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg",
 "serverurl":"http://aodmarketingna.assetsadobe.com/is/image"
}
}).init();
</script>
</body>
</html>

The following examples page illustrates more real-life uses of responsive design embedding with unrestricted height:

https://experienceleague.adobe.com/tools/dynamic-media-demo/shoppable-banner/InteractiveImage-responsive-unrestricted-height.html

Flexible size Embedding with Width and Height Defined

If there is flexible-size embedding with width and height defined, the web page styling is different. It provides both sizes to the "holder" DIV and center it in the browser window. Also, the web page sets the size of the HTML and BODY element to 100 percent.

<!DOCTYPE html>
<html>
<head>
<style type="text/css">
html, body {
 width: 100%;
 height: 100%;
}
.holder {
 position: absolute;
 left: 20%;
 top: 20%;
 width: 60%;
height: 60%;
}
</style>
</head>
<body>
<div class="holder"></div>
</body>
</html>

The rest of the embedding steps are identical to the steps used for responsive embedding with unrestricted height. The resulting example is the following:

<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="http://aodmarketingna.assetsadobe.com/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js"></script>
<style type="text/css">
html, body {
 width: 100%;
 height: 100%;
}
.holder {
 position: absolute;
 left: 20%;
 top: 20%;
 width: 60%;
height: 60%;
}
</style>
</head>
<body>
<div class="holder">
<div id="s7viewer" style="position:relative"></div>
</div>
<script type="text/javascript">
var interactiveImage = new s7viewers.InteractiveImage({
 "containerId":"s7viewer",
"params":{
 "asset":"/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg",
 "serverurl":"http://aodmarketingna.assetsadobe.com/is/image"
}
}).init();
</script>
</body>
</html>

Embedding Using Setter-based API

Instead of using JSON-based initialization, it is possible to use setter-based API and no-args constructor. Using this API constructor does not take any parameters and configuration parameters are specified using setContainerId(), setParam(), and setAsset() API methods with separate JavaScript calls.

The following example illustrates using fixed size embedding with the setter-based API:

<!DOCTYPE html>
<html>
<head>
<script type="text/javascript" src="http://aodmarketingna.assetsadobe.com/etc/dam/viewers/s7viewers/html5/js/InteractiveImage.js"></script>
<style type="text/css">
#s7viewer.s7interactiveimage {
 width: 1174px;
 height: 500px;
}
</style>
</head>
<body>
<div id="s7viewer" style="position:relative"></div>
<script type="text/javascript">
var interactiveImage = new s7viewers.InteractiveImage();
interactiveImage.setContainerId("s7viewer");
interactiveImage.setParam("serverurl", "http://aodmarketingna.assetsadobe.com/is/image");
interactiveImage.setAsset("/content/dam/mac/aodmarketingna/shoppable-banner/shoppable-banner.jpg");
interactiveImage.init();
</script>
</body>
</html>
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