Publishing Channels in Screens as a Cloud Service publish-channel-screens-cloud
Introduction introduction
You can publish content from AEM Screens. The Manage Publication feature lets you deliver content updates from author to publish to player. You can publish or un-publish content for your entire AEM Screens project or only for one of your channels, location, player, or an application.
Objective objective
This document helps you understand publishing the edited content to the Screens Services provider and player. After reading you should be able to:
- understand how to publish a channel
- manage publication, in terms of scope
Steps to Publish a Channel publish-channel
Follow the steps below to publish the channel:
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Navigate and select the channel from your project, such as FirstDigitalExperience --> Channels --> LoopingChannelOne.
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Click Manage Publication from the action bar.
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Select the Action as Publish and Scheduling as Now from the Manage Publication wizard and click Next.
note note NOTE Click Include Children from the action bar and un-check all the options to publish all the modules in your project and click Add to publish. By default, all the boxes are checked and you have to manually un-check the boxes to publish all the modules in your project. -
After selecting the channel from the Manage Publication wizard, click Publish to publish the channel.
What’s Next whats-next
Now, that you have published your channels in the project, you should now continue your Screens as a Cloud Service journey by next reviewing the document, Installing and Configuring Players in Screens as a Cloud Service.